Tomorrow morning at 11am, the Northern Bites will be holding an exhibition for the community in Morrell Lounge (in Smith Union). We’ll be playing some two-on-two or two-on-one from 11 until noon. We’ll be filming, so look for a post on that later.
I finalized several days ago an ant build script for the TOOL (Totally Operating Omniuseful Linesofcodehackedtogether) and it’ll be pushed into the nbites master soon. It is somewhat faster than make, the code is cleaner, it’s more easily extensible and automatically adds jars to the path, but the best thing is probably that you can just import the ant build file in an IDE to import tool (which will hopefuly encourage more rookies to juggle with the code). All you have to do is run the command
ant
Of course, as any part of the tool, it’s imperfect since it still relies on make to make the TOOLVisionLink library (which is acceptable since you only do it once).
Cheers,
Octavian
Well, it’s a new year for the Northern Bites and we’re gaining momentum. We’ve got a 5-man CS 320 Robotics course led by the fearless Chown-dog himself, 4 newly involved frosh and 2 new sophomores. Add in a brand new MacBook and we’ve got ourselves a team.
On the near horizon, we’ll be having a Parent’s Weekend scrimmage in Smith Union. It’ll be a great chance to showcase our MASSIVE improvements since the last home game (US Open ‘09) and a perfect time to give the rookies a sense of how the games actually go.
(Un)Roll!!!
Our source code has been available to the public on github since we started a new repository last summer. However, we haven’t had a stable master worthy of releasing to the public until the RoboCup in Graz.
Now we’ve decided to do a real ’source-release’ with the code we played in the Finals which has relatively stable versions of all the major modules necessary for soccer play. In addition, we’ve added pages of documentation to the motion and vision systems, and are revamping our online documentation at our wiki. Once we finished some more documentation and get a good draft of our Team Report done, we’ll add a tag to our github account, and make an official announcement here.
Our hope is that by setting the example of sharing our code, we can convince other teams to share their code as well, and help out teams who don’t want to develop all their modules on their own. If you’re interested in providing feedback on our documentation in advance of the code release, please take a look at our GettingStarted page, and reply to this post, or email me directly (jstrom
Below is a graph from github.com of our the git commits leading up to RoboCup 2009.
This is posted purely for fun and with all due respect to a colleague who has been an inspiration and who has helped make the Northern Bites what we are today.
This could be considered a rough draft. I still need to find the 2d half of the first Nao Devils game for example.
In Hi-Def.
High Def. Lower Res coming later.
Much more to come tomorrow.
